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  The search was still exhaustive.

  And still found nothing, although while Sedmon stood patiently watching, the chief customs officer called the ISS offices in Pidoon City to inform them how suspiciously heavily armed and cargo-less the Thunderbird was.

  The Sedmons didn't much care. They intended a very brief stop, anyway. While the one in hiding monitored the detectors, still searching for the signal-trace from the Venture, the other would make an unobtrusive visit on foot to a near-port gift shop.

  Unfortunately, he made a simple error. The Sedmons had all walked, lightly disguised, around the environs of Zergandol. But they knew Zergandol; knew what the streets looked like, knew where they were going. The Sedmon wandering around the seedier parts of Gerota Town's port area got lost.

  The Sedmon then got a firsthand experience of the difference between being the all-powerful and slightly sinister Daal of Uldune, where his word was life or death and his spies and secret police were remarkably efficient, and being an arbitrary spaceman in a foreign port.

  There were certain elements in common. Any of the Sedmons going out incognito on the winding hilly streets of Zergandol had a number of the Daal's secret police watching. Here, too, the Sedmon was being watched by the secret police. However, there the similarity ended. The Daal's agents—the Sedmon was quite sure of it—were never as clumsy and obvious as this idiot. And he had never been shadowed by just one man.

  The Sedmon stepped around a corner and slid into a convenient alleyway, toggling a button on his collar. The pale blue suit he was wearing became a strident green, and he raised himself up a further two inches with platform soles. His dark complexion he could not alter as easily, but with the addition of a curling beard and moustache he had become a different person.

  None of which helped him at all. He hadn't walked more than twenty feet farther down the alley before someone hit him very expertly across the base of the skull.

  * * *

  When the Sedmon awoke, he was aware that the other hexaperson on the ship was already locking certain key aspects on the Thunderbird and coming to his assistance. He also realized that his wallet, ship-key and chronometer were all missing. Being, as it were, one with the Sedmon who was leaving the Thunderbird, he discovered he was in something of a predicament there, too. The ship must have been under close observation because he hadn't even crossed the tarmac when a groundcar with five heavily armed ISS agents screeched to a halt in front of him. The five heavily armed agents grabbed and forcecuffed the Sedmon.

  "What's this all about?" demanded the Sedmon, who had just emerged from the ship.

  "Shut up," said the ISS officer. He held the Sedmon at blaster-point, as two others systematically searched and removed various items from his person that the customs officials had not discovered in their search.

  The part of the hexaperson who was attempting to get up in the alley borrowed from his other selves to control his feet. Back on Uldune in the House of Thunders, the Daal got up abruptly from where he had been presiding over a court hearing in the Little Court. He went hastily to join his brothers in the tower. At times like this, physical closeness was comforting if not necessary.

  In the office in the port building that the ISS had appropriated for their own use, one of the hexaperson was being strapped into a chair equipped with electrodes. The Daal had such a chair, too. The hexaperson had never anticipated being strapped into it, however. It administered shocks when the instrumentation detected the telltale signs of a lie. It was a very effective way of getting the truth out of a suspect.

  "We want to know just how you managed to get back to your ship after you had evaded our agent," stated the ISS interrogator. "If you lie, this is what will happen."

  Agony washed through all six of the Sedmons.

  CHAPTER 10

  The air in the Venture was getting thin. The trip had taken longer than they'd thought, even with the Sheewash Drive.

  "Whatever was dragging at us is back, Captain," said Goth, tiredly. "Maybe we should try using that shield you put us in again. That seemed to work."

  "NO WAY!" shouted the Leewit. "Not never! I couldn't stand it. I won't help if you do that again! I'll whistle at you!"

  So they'd plodded on. By the time they got to Vaudevillia, they were gasping almost constantly.

  The space around Vaudevillia was fairly crowded—everything from great lattice ships to small tramps. No planetary control greeted them, and the space traffic seemed to be left to look after itself.

  "It's a pretty chaotic place, Captain," said Vezzarn. "There's no planetary authority. Nor any real ports. No defenses neither. It doesn't need none. Even the most desperate bunch of raiders wouldn't waste their time on Vaudevillia. It's nothing more than a giant gypsy encampment. There are no real towns. You land anywhere. It rains so much that wherever you choose would be muddy and flat, sir."

  "Well, let's try and get some fuel to land with, before we try doing it the hard way. Let's try the communicator. We're low on air and fuel. Surely someone will help."

  They might as well have shouted into space. No one was coming near them; although, by the way some of the tramps were hovering, they were just waiting for the Venture's crew to die.

  "Well, if no one will help, we'll have to help ourselves," said Captain Pausert.

  * * *

  The lattice ship looked far more like an umbrella that had lost all of its fabric, than a spacecraft. And it was big. Huge was a better word. Gigantic.

  Pausert remembered the excitement of one of the great lattice showboats landing on Nikkeldepain; standing, watching in delight as the great metal skeleton became covered in tinsel bright synthasilk, as the showboat transformed an empty fifteen acre field into a paradise of stages, freak shows and strange stalls. He could almost hear the music again . . .

  But now he had to concentrate. It was difficult when you were gasping.

  This was a seriously tricky bit of ship-handling. It had been something they'd done in his Navy time with one-man interceptors on empty tanker ships. But the Venture was a lot bigger and less maneuverable than a one-man interceptor. The timing was crucial.

  Pausert had come as close as he dared to the spiderweblike lattice showboat that they were planning to catch a ride on. There were the remains of several other space-craft hung around in the lattice's skeletal arms. They weren't the crashed hulks of other ships that had tried to ride down on her. Rather, they were cobbled onto the lattice—stores, props, extra living quarters. An old ship made a convenient air-tight addition to the giant lattice.

  The lattice showboat began its descent. Pausert used the laterals to begin the drop after it. He closed in on the upper stage. Gravity began to tug at the Venture.

  "Stand by the magnetic locks, Vezzarn," he snapped. They were falling fast now. There were squawks of protest from the lattice showboat—but it was too big and cumbersome to take evasive action. Now, it loomed large and terribly, terribly close. Atmosphere was beginning to buffet the Venture too, making steering even more difficult. Plainly the lattice ship was trying to drop faster to get away from a potential collision.

  Everyone was in the control room. If they failed now . . . they could kill themselves. Pausert held that last bit of fuel in the Venture's tanks in reserve against the possibility of impacting the lattice showboat. But of course those on board the lattice ship wouldn't know that.

  At the last possible moment—just when collision seemed inevitable—Pausert swung the Venture over on the laterals. "Now, Vezzarn!"

  With a barely audible click, the Venture was magnetically locked onto the upper stage of the lattice showboat.

  Never had anything on that stage been quite so enthusiastically applauded.

  The lattice ship continued her descent. "Right," said Captain Pausert. "Acceleration couches everyone. We're going to have to leave our host in a hurry. They're going to be plenty mad at us. We'll skip as soon as we're a hundred yards above ground level. Full thrust. We've got a tiny bit of
fuel and we're going to use every drop. We really don't want to land right next to them."

  Vezzarn chuckled. "That's for sure. Judging by the language coming out of that speaker, the captain wants to do some very interesting things to us."

  "I didn't even know some of those words," said the Leewit gleefully. "I don't think they even really exist except as cuss words in his own mind. They must be really filthy."

  "If you use so much as one of them, I won't even wash out your mouth with soap," said Pausert sternly. "I'll put you into my shield cocoon again."

  She stuck her tongue out at him and made a very rude noise. But she didn't use the words.

  Two minutes later, in rain and sheeting lightning, Captain Pausert gave the Venture full thrust. She took off like . . . a damp squib. Then the drive coughed and flung them forward. Pausert frantically tried to see where the hiccupping drive was sending them. Then it died. Using the laterals and the detectors, the captain set the Venture down.

  Vezzarn was right. It was pretty flat and yes, it was muddy. The storm hissed and poured rain down at them. But at least there was breathable air out there, even if it was rather moist.

  "I can see why no one wants this place much," said Hulik, gazing into the gloom. "To think I actually wanted to come here."

  "It does slack off sometimes," said Vezzarn, chuckling. "I came here with a smuggling consortium. They thought an unpoliced planet sounded just perfect. Well, we were here a week. At the end of that, the captain said it was one of the best planets in the universe to leave."

  The old spacer scanned the area. "The lattice showboats don't mind. It's a place where there are no port fees, and no debt collectors. And they've got a few acres of dry inside them. More than a few. But no one actually lives here. The fuel companies send in mobile tankers, and sell fuel at a cash-in-advance premium. And that's about all there is."

  "But every planet has some permanent residents—even glorified filling stations like Pidoon."

  Vezzarn shrugged. "The showboats recruit. They tried to recruit from us, twice. The second time was an armed stand-off. I know the world of the lattice showboats is where every kid in the galaxy thinks they'll run away to, but the truth is they want the showboats and not Vaudevillia. And along the way some people go off to live more normal lives, I guess."

  Pausert looked out at the rain. It was easing slightly. "Well, we might need to get recruited. We've got air, now. But we've got no fuel, no money and no way out of here." He patted the console of the old Venture affectionately, almost apologetically. He loved her and he hated the idea of leaving his ship here to rust. "What were all those tramps and other little vessels doing around the planet, Vezzarn?"

  "Food and fuel and drink, I suppose, Captain. You can get fish here, but not a lot else. A small operator can turn a pretty tidy profit out of it, if he's lucky. But it's quite risky to land with no ground-control and bad weather, unless you're a big lattice ship. Even the showboats don't land here more often than they really need to."

  "Picking up atmospheric craft on the detectors, Captain," said Hulik, warily. "They could come from the ship we caught a ride down on. They should be here in about three minutes."

  Pausert looked at the display. "Great Patham! I never thought of them having atmospheric craft on board. I suppose it makes sense. And I suppose if I were that captain, I'd be out looking for the idiots who endangered my ship, too. I hate the idea of shooting at them, but we'd better get the nova guns ready."

  "We could always hide," said Goth.

  "Where?" asked Pausert. "I mean, what we can see of this place doesn't offer much cover. There doesn't even seem to be any vegetation, never mind a nice deep valley."

  "Light-shift," said Goth. "They'll be searching hull-metal on their detectors. When they get closer they'll try for a visual examination. Let's see if I can fool them that this is just an old wreck."

  Pausert nodded. "It does seem fairer than blowing them out of the sky."

  A few minutes later two aircars dropped through the clouds. Pausert could dimly make out the craft circling the Venture.

  "See if you can pick them up on the communicator."

  Hulik put the communicator on search, and a few moments later they heard a voice " . . . seems to be an old wreck. We've got the position marked down. You can send a team out later to bring it in. We'll go on searching."

  Outside the fliers cut their way away through the misty rain.

  The captain took a deep breath. "You can stand down on the guns. We'll have to get the Venture up on her laterals and move her."

  "Excuse me, Captain, but why?"

  "You heard them. They've got the position and they're sending a team out later. We don't want to be here."

  "Perhaps we do," said Hulik, slowly. "Perhaps that would solve our problems. They want the 'wreck'? Well, let them have it. You saw what they do with them—weld them into the lattice. They're always recruiting, so we should be able to get ourselves a berth. We can get ourselves and the Venture off this world."

  There was a silence. "It could work," said the captain grudgingly. It hurt to think of the old Venture being welded onto the lattice like so much scrap, but it did make sense.

  "It's brilliant!" said Goth.

  "And the leech won't work because the drive won't be running," pointed out Vezzarn.

  "We're going to join the circus! Yay!" The Leewit bounced cheerfully off the walls.

  Pausert took a deep breath. "All right. What are we doing here, and how long have we been here, and what are we going to do when they find the Venture isn't a wreck?"

  Goth grinned. "I can keep the light-shift up."

  The captain shook his head. "Not indefinitely, Goth." He sighed. "What do you think, Hantis? This mission is about you."

  She gave him her enigmatic smile. Her pointed ears twitched. "The most important thing is getting to the Empress Hailie. Actually getting there. Not being killed trying. If that means Pul and I must take roles in a human freak show, then we will do that too. If we can get away with it, that is. The men on that lattice ship were very angry. And the captain is right. Goth cannot keep the light-shift going indefinitely."

  "We can do a little disguise work," said Hulik, "and make sure that the Venture won't fly until we take a few pieces out of the safe. And maybe deal with the communicator so it won't function. We could claim to have been here for weeks. Have you got any plausible cargo for this place, Captain?"

  "Tinklewood fishing poles and some really ugly allweather cloaks, and a few Totisystem Toys. They're what's left of the cargo I set off from Nikkeldepain with. I couldn't sell them anywhere."

  Hulik held up her hands. "Perfect. This would be the ideal place to bring both. It has got fish in the streams and it has got rain."

  Pausert knew he was beaten. Besides, he didn't have any better ideas. "There is some paint in the stores. Plenty of mud out there. We can make it look like we've been here a while. I'm going to make it look as if we have fuel, and also that the systems won't work. And somebody find me a lump of ash to put into the spot where I take the main transponder out of the communicator. And we need to think about the story. We all need to sing the same tune, about when we got here, where we're from and why."

  "You let us deal with that," said Hulik. "You're too honest and truthful, Captain."

  "I guess someone has to be," said Pausert, sourly. He got to work on the communicator. "How do we know that these showboat people won't try any funny stuff? Slaves are still legal in the Empire."

  "A hot set of witches like us should be able to deal with that," said the Leewit with a grin, and skipped off.

  * * *

  By the time a dilapidated lifter from the lattice showboat arrived nearly twelve hours later, the Venture looked like a pretty genuine wreck that had been lying there for a fair while.

  She wasn't called the Venture any more, either, since they'd used that name while they'd been in orbit around Vaudevillia, appealing for help. She'd gone back to being the Eve
ning Bird, a name Uldune's masters of ship's paper fakery had provided for her run into the Chaladoor.

  The lifter, like some gigantic long-legged insect, settled over the body of the Venture. Except for Vezzarn, who was sitting quietly at the nova guns, they all trooped out into the rain and waved at the lifter.

  The two people in the lifter gaped at them. They flicked the cockpit open. Captain Pausert noted that the short, rotund, glistening-faced one had a Blythe rifle pointed at them. "What are you doing here?" the skeletally thin pilot demanded, his sharp-planed face taut with suspicion, his voice harsh.

  "This is our ship. We crashed here a couple of weeks ago," said the captain, as sincerely as he could.

  The thin man relaxed visibly. "You're not from one of the other showboats?"

  "No. We're traders with a load of tinklewood fishing rods and allweather cloaks. We had a systems malfunction while we were landing. We haven't been able to fix it. Our communicator got trashed, too."

  "Hmm. Mind if we come on board?" asked the thin man, still sounding suspicious.

  Captain Pausert shrugged. "Sure. If your friend stops pointing that rifle at us."

  The rifle muzzle shifted not one micron. "It makes me feel more secure," said the plump man, his face scintillating oddly in the cloud-filtered light. "There ain't much law here on Vaudevillia."

  Captain Pausert shrugged again. "Suit yourself." He pointed up at the nova gun turret which was locked onto them. "It does seem a bit pointless, though."

  The glistening-faced one nearly dropped his rifle. "It's a trap!"

  Pausert held up his hands pacifically. "No. We are just being careful. Like you are. You leave the Blythe rifle there and we'll get Vezzarn to deflect the turret."

  "All right. We just want to call our ship first, huh? You try anything and the guys from the Petey, Byrum and Keep will fix you."

  "Sure, go ahead," said Hulik. "We have some allweather cloaks and fishing rods for sale. Or to trade for some extra rations."

  A brief call to the lattice ship, and the two men disembarked and came out of the rain and into the Venture. Viewing them now in good light, Captain Pausert thought that if he'd been some alien captain meeting these members of the human race for the first time, he'd have been inclined to think that they were from two different species. The thin man was so thin you could see every strap of sinew across his bones. He was not actually particularly tall. He just looked that way with the stiff blue-dyed upright comb of hair on his head. The short plump man was entirely hairless, and his skin seemed to shimmer with different color-patterns gleaming, coming and going.

 

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[Vows & Honor 02] - Oathbreakers Read onlineValdemar 05 - [Vows & Honor 02] - OathbreakersAnd Less Than Kind Read onlineAnd Less Than KindThe Obsidian Mountain Trilogy Read onlineThe Obsidian Mountain TrilogyApex Read onlineApexWerehunter (anthology) Read onlineWerehunter (anthology)Winds of Change Read onlineWinds of ChangeSatanic, Versus [Diana Tregarde series] Read onlineSatanic, Versus [Diana Tregarde series]Elemental Magic: All-New Tales of the Elemental Masters Read onlineElemental Magic: All-New Tales of the Elemental MastersJoust Read onlineJoustIntrigues: Book Two of the Collegium Chronicles (a Valdemar Novel) Read onlineIntrigues: Book Two of the Collegium Chronicles (a Valdemar Novel)A Ghost of a Chance bv-1 Read onlineA Ghost of a Chance bv-1The Demon's Den v(-12 Read onlineThe Demon's Den v(-12Moving Targets and Other Tales of Valdemar Read onlineMoving Targets and Other Tales of ValdemarOwlflight v(dt-1 Read onlineOwlflight v(dt-1Brightly Burning v(-10 Read onlineBrightly Burning v(-10Winds Of Change v(mw-2 Read onlineWinds Of Change v(mw-2Winds of Fury Read onlineWinds of FurySword of Ice and Other Tales of Valdemar v(-100 Read onlineSword of Ice and Other Tales of Valdemar v(-100Changes v(cc-3 Read onlineChanges v(cc-3Aerie dj-4 Read onlineAerie dj-4The Wizard of Karres Read onlineThe Wizard of KarresSword Sworn [Vows EBOOK_TITLE Honor series] Read onlineSword Sworn [Vows EBOOK_TITLE Honor series]Storm breaking Read onlineStorm breakingValdemar 03 - [Collegium 01] - Foundation Read onlineValdemar 03 - [Collegium 01] - FoundationRedoubt: Book Four of the Collegium Chronicles (A Valdemar Novel) Read onlineRedoubt: Book Four of the Collegium Chronicles (A Valdemar Novel)Novel - Dead Reckoning (with Rosemary Edghill) Read onlineNovel - Dead Reckoning (with Rosemary Edghill)Reserved for the Cat Read onlineReserved for the Cat